In the FRAME project, I created a series of abstract 3D animations focused on texture, light, and motion. Working with Cinema 4D, I designed visuals that explore iridescent materials and fluid forms, with a modern, surreal aesthetic that plays with color shifts, reflections, and volumetric layering.
The series is meant for digital presentation and social campaigns, bringing the concept of “frame” not just as a structure, but as a space where light and material interact dynamically — evoking depth, elegance, and visual intrigue.